This guide will be rewritten. For now, please refer to the V3 guide which has the same work flow.
In the previous guide I introduced Loop Mode and used it to capture a falling drop which then became a Worthington Jet. The jet was not that impressive but it was a start! Let’s see if I can improve it.
What Makes A Good Worthington Jet?
There are several things that affect the size and shape of the jet;
- Drop size
- Drop height
- Pressure
- Bowl size and depth
- Liquid
Some of these have more effect than others. Drop Size probably has the biggest effect with drop height or pressure coming somewhere second.
In the previous exercise I used a delta value (in Loop Mode) to automatically change the flash trigger time. This time I am going to use a delta to change the drop size. This will allow me to see what effect the drop size has on the Worthington Jet.
Finding a Good Worthington Jet
I am using the same set up as before but, initially at least, I am not going to use the camera or flash. I am going to use the dropController to make drops and just watch them fall. While doing this I will note the drop size for any drop that produces a nice Worthington Jet. Basically, I am going to eyeball it.